Search results for "Polygon mesh"
showing 10 items of 65 documents
Summarizing Large Scale 3D Mesh
2018
International audience; Recent progress in 3D sensor devices and in semantic mapping allows to build very rich HD 3D maps very useful for autonomous navigation and localization. However , these maps are particularly huge and require important memory capabilities as well computational resources. In this paper, we propose a new method for summarizing a 3D map (Mesh) as a set of compact spheres in order to facilitate its use by systems with limited resources (smartphones, robots, UAVs, ...). This vision-based summarizing process is applied in a fully automatic way using jointly photometric, geometric and semantic information of the studied environment. The main contribution of this research is…
Cohesive Model for the Simulation of Crack Initiation and Propagation in Mixed-Mode I/II in Composite Materials
2019
A cohesive element able to connect and simulate crack growth between independently modeled finite element subdomains with non-matching meshes is proposed and validated. The approach is based on penalty constraints and has several advantages over conventional FE techniques in disconnecting two regions of a model during crack growth. The most important is the ability to release portion of the interface that are smaller than the local finite element length. Thus, the growth of delamination is not limited to advancing by releasing nodes of the FE model, which is a limitation common to the methods found in the literature. Furthermore, it is possible to vary the penalty parameter within the cohes…
Paths Coloring Algorithms in Mesh Networks
2003
In this paper, we will consider the problem of coloring directed paths on a mesh network. A natural application of this graph problem is WDM-routing in all-optical networks. Our main result is a simple 4-approximation algorithm for coloring line-column paths on a mesh. We also present sharper results when there is a restriction on the path lengths. Moreover, we show that these results can be extended to toroidal meshes and to line-column or column-line paths.
Influence of gas environment on the dynamics of wetting transition of laser-textured stainless steel meshes
2021
We analyze the role of surrounding gas and aging in ambient air in the wettability behavior of laser-processed stainless steel meshes. Laser texturing of meshes was carried out in the presence of different gases (N2, O2, CO2, Ar, and SF6) in ambient atmospheric air and under different vacuum conditions. The influence of each gas on the evolution of the wettability properties after aging in ambient air is analyzed. The effects of low-pressure and vacuum aging allowed transforming the initial superhydrophilic characteristics of the laser-structured meshes to an almost superhydrophobic state.
Generic attribute deviation metric for assessing mesh simplification algorithm quality
2002
International audience; This paper describes an efficient method to compare two triangular meshes. Meshes considered here contain geometric features as well as other surface attributes such as material colors, texture, temperature, radiation, etc. Two deviation measurements are presented to assess the differences between two meshes. The first measurement, called geometric deviation, returns geometric differences. The second measurement , called attribute deviation, returns attribute differences regardless of the attribute type. In this paper we present an application of this method to the Mesh Simplification Algorithm (MSA) quality assessment according to the appearance attributes. This ass…
Efficiently using connectivity information between triangles in a mesh for real-time rendering
2004
Triangle meshes are the most popular standard model used to represent polygonal surfaces. Drawing these meshes as a set of independent triangles involves sending a vast amount of information to the graphics system. Taking advantage of the connectivity information between the triangles in a mesh dramatically diminishes the amount of information the graphics system must handle. Multiresolution Triangle Strips (MTS) represent a triangle mesh as a collection of multiresolution triangles strips. These strips are the basis of both the storage and the rendering stage. The coherence between the extraction of two levels of detail is used in the model in order to decrease the visualisation time.
Locally constrained synthetic LoDs generation for natural terrain meshes
2004
Terrain representation is a basic topic in the field of interactive graphics. The amount of data required for a good quality of the terrain offers an important challenge to developers of such systems. For users of these applications, the accuracy of geographical data is generally less important than its natural visual appearance. This makes it possible to maintain a limited geographical database for the system and to extend it generating synthetic data. The evaluation of the intrinsic properties of the terrain (i.e. fractal dimension, roughness, etc.) may be used as the basis for generating extra data accomplishing the same patterns discovered in the actual information. However, it is also …
Efficient Implementation of Multiresolution Triangle Strips
2002
Triangle meshes are currently the most popular standard modelto represent polygonal surfaces. Drawing these meshes as a set of independent triangles involves sending a vast amount of information to the graphic engine. It has been shown that using drawing primitives, such as triangle fans or strips, dramatically reduces the amount of information. Multiresolution Triangle Strips (MTS) uses the connectivity information to represent a mesh as a set of multiresolution triangles strips. These strips are the basis of both the storage and rendering stages. They allow the efficient management of a wide range of levels of detail. In this paper, we have taken advantage of the coherence property betwee…
A hybrid virtual–boundary element formulation for heterogeneous materials
2021
Abstract In this work, a hybrid formulation based on the conjoined use of the recently developed Virtual Element Method (VEM) and the Boundary Element Method (BEM) is proposed for the effective computational analysis of multi-region domains, representative of heterogeneous materials. VEM has been recently developed as a generalisation of the Finite Element Method (FEM) and it allows the straightforward employment of elements of general polygonal shape, maintaining a high level of accuracy. For its inherent features, it allows the use of meshes of general topology, including non-convex elements. On the other hand, BEM is an effective technique for the numerical solution of sets of boundary i…
Mesh Visual Quality Assessment Metrics: A Comparison Study
2017
3D graphics technologies have known a developed progress in the last years, and several processing operations can be applied on 3D meshes such as watermarking, compression, simplification and so forth. Mesh visual quality assessment becomes an important issue to evaluate the visual appearance of the 3D shape after specific modifications. Several metrics have been proposed in this context, from the classical distance-based metrics to the perceptual-based metrics which include perceptual information about the human visual system. In this paper, we propose to study the performance of several mesh visual quality metrics. First, the comparison is conducted regardless the distortion types neither…